#include <IPhysicalObject.h>
virtual const cFigure::Color& inet::physicalenvironment::IPhysicalObject::getFillColor |
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const |
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pure virtual |
virtual const cFigure::Color& inet::physicalenvironment::IPhysicalObject::getLineColor |
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const |
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pure virtual |
virtual double inet::physicalenvironment::IPhysicalObject::getLineWidth |
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const |
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pure virtual |
virtual const IMaterial* inet::physicalenvironment::IPhysicalObject::getMaterial |
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const |
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pure virtual |
virtual double inet::physicalenvironment::IPhysicalObject::getOpacity |
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const |
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pure virtual |
virtual const EulerAngles& inet::physicalenvironment::IPhysicalObject::getOrientation |
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const |
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pure virtual |
virtual const Coord& inet::physicalenvironment::IPhysicalObject::getPosition |
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const |
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pure virtual |
virtual const ShapeBase* inet::physicalenvironment::IPhysicalObject::getShape |
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const |
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pure virtual |
virtual const char* inet::physicalenvironment::IPhysicalObject::getTags |
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const |
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pure virtual |
virtual const char* inet::physicalenvironment::IPhysicalObject::getTexture |
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const |
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pure virtual |
The documentation for this class was generated from the following file: