#include <PhysicalEnvironmentCanvasVisualizer.h>
inet::visualizer::PhysicalEnvironmentCanvasVisualizer::ObjectPositionComparator::ObjectPositionComparator |
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const Rotation & |
viewRotation | ) |
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inline |
const Rotation & viewRotation
Definition: PhysicalEnvironmentCanvasVisualizer.h:36
bool inet::visualizer::PhysicalEnvironmentCanvasVisualizer::ObjectPositionComparator::operator() |
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const IPhysicalObject * |
left, |
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const IPhysicalObject * |
right |
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) |
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inline |
Coord rotateVectorClockwise(const Coord &vector) const
Definition: Rotation.cc:50
virtual const Coord & getPosition() const =0
const Rotation & viewRotation
Definition: PhysicalEnvironmentCanvasVisualizer.h:36
const Rotation& inet::visualizer::PhysicalEnvironmentCanvasVisualizer::ObjectPositionComparator::viewRotation |
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protected |
The documentation for this class was generated from the following file: