PhysicalEnvironmentOsgVisualizer

Package: inet.visualizer.osg.environment

PhysicalEnvironmentOsgVisualizer

simple module

C++ definition

Visualizes a physical environment on a 3D osg scene. It displays the physical objects present in the physical environment. The visualizer considers all object properties that affect appearance such as position, orientation, shape, colors, opacity, etc.

<b>See also:</b> ~PhysicalEnvironmentOsgVisualizer, ~PhysicalEnvironmentVisualizer, ~PhysicalEnvironmentVisualizerBase, ~IPhysicalEnvironmentVisualizer

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
PhysicalEnvironmentVisualizerBase simple module

Base module for physical environment visualizer simple modules. It provides the physical objects through the physical environment module for derived modules. The actual visualization of physical objects is done in derived modules.

Parameters

Name Type Default value Description
displayStringTextFormat string ""

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

visualizationTargetModule string "^"

Module path relative to the visualizer which determines where the visualization should appear in the user interface, parent module by default

visualizationSubjectModule string "^"

Module path relative to the visualizer which determines what part of the simulation model the visualizer displays in the user interface, parent module by default

tags string ""

Tag added to each visualization for disambiguation in the runtime environment

physicalEnvironmentModule string "physicalEnvironment"

The physical environment module that is displayed, refers to a top-level sub-module by default

displayObjects bool true
enableObjectOpacity bool true

Display physical objects potentially transparently as specified in the opacity attribute (might cause z-fighting for transparent objects)

Properties

Name Value Description
class PhysicalEnvironmentOsgVisualizer
display i=block/app

Source code

//
// Visualizes a physical environment on a 3D osg scene. It displays
// the physical objects present in the physical environment. The visualizer
// considers all object properties that affect appearance such as position,
// orientation, shape, colors, opacity, etc.
//
// @see ~PhysicalEnvironmentOsgVisualizer, ~PhysicalEnvironmentVisualizer, ~PhysicalEnvironmentVisualizerBase, ~IPhysicalEnvironmentVisualizer
//
simple PhysicalEnvironmentOsgVisualizer extends PhysicalEnvironmentVisualizerBase like IPhysicalEnvironmentVisualizer
{
    parameters:
        @class(PhysicalEnvironmentOsgVisualizer);
        bool enableObjectOpacity = default(true); // Display physical objects potentially transparently as specified in the opacity attribute (might cause z-fighting for transparent objects)
}

File: src/inet/visualizer/osg/environment/PhysicalEnvironmentOsgVisualizer.ned