PhysicalEnvironmentOsgVisualizer.ned

NED File src/inet/visualizer/osg/environment/PhysicalEnvironmentOsgVisualizer.ned

Name Type Description
PhysicalEnvironmentOsgVisualizer simple module

Visualizes a physical environment on a 3D osg scene. It displays the physical objects present in the physical environment. The visualizer considers all object properties that affect appearance such as position, orientation, shape, colors, opacity, etc.

Source code

//
// Copyright (C) 2020 OpenSim Ltd.
//
// SPDX-License-Identifier: LGPL-3.0-or-later
//


package inet.visualizer.osg.environment;

import inet.visualizer.base.PhysicalEnvironmentVisualizerBase;
import inet.visualizer.contract.IPhysicalEnvironmentVisualizer;

//
// Visualizes a physical environment on a 3D osg scene. It displays
// the physical objects present in the physical environment. The visualizer
// considers all object properties that affect appearance such as position,
// orientation, shape, colors, opacity, etc.
//
// @see ~PhysicalEnvironmentOsgVisualizer, ~PhysicalEnvironmentVisualizer, ~PhysicalEnvironmentVisualizerBase, ~IPhysicalEnvironmentVisualizer
//
simple PhysicalEnvironmentOsgVisualizer extends PhysicalEnvironmentVisualizerBase like IPhysicalEnvironmentVisualizer
{
    parameters:
        @class(PhysicalEnvironmentOsgVisualizer);
        bool enableObjectOpacity = default(true); // Display physical objects potentially transparently as specified in the opacity attribute (might cause z-fighting for transparent objects)
}