NED File src/inet/visualizer/osg/environment/PhysicalEnvironmentOsgVisualizer.ned
Name | Type | Description |
---|---|---|
PhysicalEnvironmentOsgVisualizer | simple module |
This module visualizes a physical environment on a 3D osg scene. It displays the physical objects present in the physical environment. The visualizer considers all object properties that affect appearance such as position, orientation, shape, colors, opacity, etc. |
Source code
// // Copyright (C) 2020 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.visualizer.osg.environment; import inet.visualizer.base.PhysicalEnvironmentVisualizerBase; import inet.visualizer.contract.IPhysicalEnvironmentVisualizer; // // This module visualizes a physical environment on a 3D osg scene. It displays // the physical objects present in the physical environment. The visualizer // considers all object properties that affect appearance such as position, // orientation, shape, colors, opacity, etc. // // @see ~PhysicalEnvironmentOsgVisualizer, ~PhysicalEnvironmentVisualizer, ~PhysicalEnvironmentVisualizerBase, ~IPhysicalEnvironmentVisualizer // simple PhysicalEnvironmentOsgVisualizer extends PhysicalEnvironmentVisualizerBase like IPhysicalEnvironmentVisualizer { parameters: @class(PhysicalEnvironmentOsgVisualizer); bool enableObjectOpacity = default(true); // display physical objects potentially transparently as specified in the opacitiy attribute (might cause z-fighting for transparent objects) }