SceneVisualizerBase

Package: inet.visualizer.base

SceneVisualizerBase

simple module

This is a base module for scene visualizer simple modules. It determines the bounds of the scene, that is the minimum area where the whole simulation fits in. The scene encloses all physical objects and the constraint area of all mobile nodes. The visualizer also provides a timer which can be used to periodically update the user interface independently of the underlying simulation. The actual visualization of the scene is done in derived modules.

See also: SceneCanvasVisualizer, SceneOsgVisualizer, ISceneVisualizer, VisualizerBase

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Known subclasses

Name Type Description
OpenStreetMapSceneCanvasVisualizer simple module

This module visualizes a stream map given in an OpenStreetMap file. Other objects of the scene are placed on the map according to the coordinate system module.

SceneCanvasVisualizer simple module

This module visualizes the scene on a 2D canvas. It provides the 3D coordinate system's 2D orthographic projection for other visualizers. This is used to get a consistent visualization accross all visualizers. It can also display the coordinate system axes.

SceneOsgVisualizerBase simple module

This is a base module for scene visualizer simple modules on a 3D osg scene. It displays the scene either as a filled rectangle or as an image.

Extends

Name Type Description
VisualizerBase simple module

This is a base module for visualizer simple modules. It simply provides the visualization target module for derived modules.

Parameters

Name Type Default value Description
visualizationTargetModule string "^"

module path relative to the visualizer which determines where the visualization should appear in the user interface, parent module by default

visualizationSubjectModule string "^"

module path relative to the visualizer which determines what part of the simulation model the visualizer displays in the user interface, parent module by default

tags string ""

tag added to each visualization for disambiguation in the runtime environment

physicalEnvironmentModule string "physicalEnvironment"

the physical environment module, refers to a top level submodule by default

networkNodeVisualizerModule string "^.networkNodeVisualizer"

the network node visualizer, refers to a sibling submodule by default

axisLength double nan m

length of x, y, and z axes, no axis by default

animationSpeed double 0

always active animation speed independent of any visualization, value must be in the range (0, +inf)

sceneMinX double nan m

lower bound of x coordinates in scene

sceneMinY double nan m

lower bound of y coordinates in scene

sceneMinZ double nan m

lower bound of z coordinates in scene

sceneMaxX double nan m

upper bound of x coordinates in scene

sceneMaxY double nan m

upper bound of y coordinates in scene

sceneMaxZ double nan m

upper bound of z coordinates in scene

Properties

Name Value Description
class SceneVisualizerBase
display i=block/app

Source code

//
// This is a base module for scene visualizer simple modules. It determines the
// bounds of the scene, that is the minimum area where the whole simulation
// fits in. The scene encloses all physical objects and the constraint area
// of all mobile nodes. The visualizer also provides a timer which can be used
// to periodically update the user interface independently of the underlying
// simulation. The actual visualization of the scene is done in derived modules.
//
// @see ~SceneCanvasVisualizer, ~SceneOsgVisualizer, ~ISceneVisualizer, ~VisualizerBase
//
simple SceneVisualizerBase extends VisualizerBase
{
    parameters:
        string physicalEnvironmentModule = default("physicalEnvironment"); // the physical environment module, refers to a top level submodule by default
        string networkNodeVisualizerModule = default("^.networkNodeVisualizer"); // the network node visualizer, refers to a sibling submodule by default
        double axisLength @mutable @unit(m) = default(nan m); // length of x, y, and z axes, no axis by default
        double animationSpeed = default(0); // always active animation speed independent of any visualization, value must be in the range (0, +inf)
        double sceneMinX @unit(m) = default(nan m); // lower bound of x coordinates in scene
        double sceneMinY @unit(m) = default(nan m); // lower bound of y coordinates in scene
        double sceneMinZ @unit(m) = default(nan m); // lower bound of z coordinates in scene
        double sceneMaxX @unit(m) = default(nan m); // upper bound of x coordinates in scene
        double sceneMaxY @unit(m) = default(nan m); // upper bound of y coordinates in scene
        double sceneMaxZ @unit(m) = default(nan m); // upper bound of z coordinates in scene
        @class(SceneVisualizerBase);
}
File: src/inet/visualizer/base/SceneVisualizerBase.ned