Package: inet.visualizer.canvas.scene
SceneCanvasVisualizer
simple moduleThis module visualizes the scene on a 2D canvas. It provides the 3D coordinate system's 2D orthographic projection for other visualizers. This is used to get a consistent visualization accross all visualizers. It can also display the coordinate system axes.
See also: SceneOsgVisualizer, SceneVisualizer, SceneVisualizerBase, ISceneVisualizer
Inheritance diagram
The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.
Extends
Name | Type | Description |
---|---|---|
SceneVisualizerBase | simple module |
This is a base module for scene visualizer simple modules. It determines the bounds of the scene, that is the minimum area where the whole simulation fits in. The scene encloses all physical objects and the constraint area of all mobile nodes. The visualizer also provides a timer which can be used to periodically update the user interface independently of the underlying simulation. The actual visualization of the scene is done in derived modules. |
Parameters
Name | Type | Default value | Description |
---|---|---|---|
visualizationTargetModule | string | "^" |
module path relative to the visualizer which determines where the visualization should appear in the user interface, parent module by default |
visualizationSubjectModule | string | "^" |
module path relative to the visualizer which determines what part of the simulation model the visualizer displays in the user interface, parent module by default |
tags | string | "" |
tag added to each visualization for disambiguation in the runtime environment |
physicalEnvironmentModule | string | "physicalEnvironment" |
the physical environment module, refers to a top level submodule by default |
networkNodeVisualizerModule | string | "^.networkNodeVisualizer" |
the network node visualizer, refers to a sibling submodule by default |
axisLength | double | nan m |
length of x, y, and z axes, no axis by default |
animationSpeed | double | 0 |
always active animation speed independent of any visualization, value must be in the range (0, +inf) |
sceneMinX | double | nan m |
lower bound of x coordinates in scene |
sceneMinY | double | nan m |
lower bound of y coordinates in scene |
sceneMinZ | double | nan m |
lower bound of z coordinates in scene |
sceneMaxX | double | nan m |
upper bound of x coordinates in scene |
sceneMaxY | double | nan m |
upper bound of y coordinates in scene |
sceneMaxZ | double | nan m |
upper bound of z coordinates in scene |
zIndex | double | 0 |
determines the drawing order of figures relative to other visualizers |
viewAngle | string | "x right y down z out" |
view angle is either ()
|
viewScale | string | "1 1" |
the 2D scale is applied after the view projection |
viewTranslation | string | "0 0" |
the 2D translation is applied after the view projection |
descriptionFigure | string | "" |
if not empty, it should be the name of a text figure; it will display the active configuration's description |
Properties
Name | Value | Description |
---|---|---|
class | SceneCanvasVisualizer | |
display | i=block/app |
Source code
// // This module visualizes the scene on a 2D canvas. It provides the 3D coordinate // system's 2D orthographic projection for other visualizers. This is used to get // a consistent visualization accross all visualizers. It can also display the // coordinate system axes. // // @see ~SceneOsgVisualizer, ~SceneVisualizer, ~SceneVisualizerBase, ~ISceneVisualizer // simple SceneCanvasVisualizer extends SceneVisualizerBase like ISceneVisualizer { parameters: double zIndex = default(0); // determines the drawing order of figures relative to other visualizers string viewAngle @mutable = default("x right y down z out"); // view angle is either () // - a valid combination of the words: x, y, z, left/right, up/down, in/out or // - one of isometric, isometricN (where 0 <= N < 48) // - 3 rotation angles and leftHanded/rightHanded string viewScale @mutable = default("1 1"); // the 2D scale is applied after the view projection string viewTranslation @mutable = default("0 0"); // the 2D translation is applied after the view projection string descriptionFigure = default(""); // if not empty, it should be the name of a text figure; it will display the active configuration's description @class(SceneCanvasVisualizer); }File: src/inet/visualizer/canvas/scene/SceneCanvasVisualizer.ned