OMNeT++ provides support for 3D visualization of simulation scenes, with the help of the OpenSceneGraph and osgEarth libraries. Assemble an OSG scene and give it to a cOsgCanvas for visualization.
Classes | |
| struct | cOsgCanvas::Viewpoint |
| Defines a viewpoint in the 3D space. More... | |
| struct | cOsgCanvas::EarthViewpoint |
| Defines a viewpoint in 3D space with geographical coordinates, for osgEarth-style viewing. More... | |
| class | cOsgCanvas |
| Wraps an OpenSceneGraph scene, allowing 3D visualization in graphical user interfaces that support it (currently Qtenv). More... | |
| class | cObjectOsgNode |
| An osg::Group for defining correspondence of a 3D object to an OMNeT++ object. More... | |
Enumerations | |
| enum | ViewerStyle { STYLE_GENERIC, STYLE_EARTH } |
| Viewer styles. More... | |
| enum | CameraManipulatorType { CAM_AUTO, CAM_TERRAIN, CAM_OVERVIEW, CAM_TRACKBALL, CAM_EARTH } |
| Camera manupulator types. More... | |
| enum ViewerStyle |
Camera manupulator types.