An osg::Group for defining correspondence of a 3D object to an OMNeT++ object.
Using this node in an OSG scene graph associates its children (and all descendants) with a simulation object. The effect is that when a such a node is clicked in the OSG viewer, the corresponding simulation object can be inspected in the runtime GUI.
Example usage:
The OMNeT++ object should exist as long as the wrapper node exists. Otherwise, clicking child nodes with the mouse is likely to result in a crash.
Inherits Group.