OMNeT++ Simulation Library  6.0.3
cValueHolder Class Reference

#include <cvalueholder.h>

Description

cOwnedObject-based container/wrapper to hold a single cValue.

The added value is ownership handling of object values (cObject* pointers) contained in cValue objects. Guidelines: owned objects are those that subclass from cOwnedObject and getOwner() returns this object, and all cObjects that are non-cOwnedObject.

Inheritance diagram for cValueHolder:
cValueContainer cOwnedObject cNamedObject cObject

Public Member Functions

Constructors, destructor, assignment.
 cValueHolder (const cValueHolder &other)
 
 cValueHolder (const char *name=nullptr)
 
 cValueHolder (const char *name, const cValue &value)
 
virtual ~cValueHolder ()
 
cValueHolderoperator= (const cValueHolder &other)
 
Redefined cObject member functions
virtual cValueHolderdup () const override
 
virtual std::string str () const override
 
virtual void forEachChild (cVisitor *v) override
 
Container functions.
const cValueget () const
 
void set (const cValue &v)
 
- Public Member Functions inherited from cValueContainer
 cValueContainer (const char *name=nullptr)
 
- Public Member Functions inherited from cOwnedObject
 cOwnedObject ()
 
 cOwnedObject (const char *name, bool namepooling=true)
 
 cOwnedObject (const cOwnedObject &obj)
 
virtual ~cOwnedObject ()
 
cOwnedObjectoperator= (const cOwnedObject &o)
 
virtual cObjectgetOwner () const override
 
virtual bool isOwnedObject () const override
 
- Public Member Functions inherited from cNamedObject
 cNamedObject ()
 
 cNamedObject (const char *name, bool namepooling=true)
 
 cNamedObject (const cNamedObject &obj)
 
virtual ~cNamedObject ()
 
cNamedObjectoperator= (const cNamedObject &o)
 
virtual void setName (const char *s)
 
virtual const char * getName () const override
 
virtual void setNamePooling (bool b)
 
virtual bool getNamePooling ()
 
- Public Member Functions inherited from cObject
 cObject ()
 
 cObject (const cObject &other)=default
 
virtual ~cObject ()
 
virtual const char * getClassName () const
 
bool isName (const char *s) const
 
virtual const char * getFullName () const
 
virtual std::string getFullPath () const
 
virtual std::string getClassAndFullName () const
 
virtual std::string getClassAndFullPath () const
 
const cObjectgetThisPtr () const
 
virtual std::ostream & printOn (std::ostream &os) const
 
virtual bool isSoftOwner () const
 
cObjectfindObject (const char *name, bool deep=true)
 
virtual cClassDescriptorgetDescriptor () const
 
void copyNotSupported () const
 

Additional Inherited Members

- Static Public Member Functions inherited from cOwnedObject
static long getTotalObjectCount ()
 
static long getLiveObjectCount ()
 
static void resetObjectCounters ()
 
static cSoftOwnergetOwningContext ()
 
- Protected Member Functions inherited from cObject
virtual void take (cOwnedObject *obj)
 
virtual void drop (cOwnedObject *obj)
 
void dropAndDelete (cOwnedObject *obj)
 

Constructor & Destructor Documentation

◆ cValueHolder() [1/3]

cValueHolder ( const cValueHolder other)
inline

Copy constructor. Contained objects will be duplicated so that the new cValueHolder will have its own copy of them.

Note that this behavior is different from most other container classes in the simulation library like cQueue, which only duplicate the objects they own, and leave externally owned objects alone.

◆ cValueHolder() [2/3]

cValueHolder ( const char *  name = nullptr)
inlineexplicit

Constructor.

◆ cValueHolder() [3/3]

cValueHolder ( const char *  name,
const cValue value 
)
inlineexplicit

Constructor.

◆ ~cValueHolder()

virtual ~cValueHolder ( )
inlinevirtual

Destructor. The contained objects that were owned by the container will be deleted.

Member Function Documentation

◆ operator=()

cValueHolder& operator= ( const cValueHolder other)

Assignment operator. The name member is not copied; see cNamedObject::operator=() for details. Contained objects that are owned by cValueHolder will be duplicated so that the new cValueHolder will have its own copy of them.

◆ dup()

virtual cValueHolder* dup ( ) const
inlineoverridevirtual

Creates and returns an exact copy of this object. Contained objects will be duplicated so that the new cValueHolder will have its own copy of them.

Note that this behavior is different from most other container classes in the simulation library like cQueue, which only duplicate the objects they own, and leave externally owned objects alone.

Reimplemented from cObject.

◆ str()

virtual std::string str ( ) const
inlineoverridevirtual

Produces a one-line description of the object's contents. See cObject for more details.

Reimplemented from cObject.

References cValue::str().

◆ forEachChild()

virtual void forEachChild ( cVisitor v)
overridevirtual

Calls v->visit(this) for each contained object. See cObject for more details.

Reimplemented from cObject.

◆ get()

const cValue& get ( ) const
inline

Returns the stored value.

◆ set()

void set ( const cValue v)
inline

Replaces the stored value.


The documentation for this class was generated from the following file: