IRadio

Package: inet.physicallayer.wireless.common.contract.packetlevel

IRadio

module interface

Module interface for radio modules. Radio modules deal with the transmission of frames over a wireless medium (the radio medium).

<b>Transmission</b>

Upper layers (wireless L2 protocols) can send frames to the radio module. Frames will be encapsulated into WirelessSignal messages and distributed to other network nodes within communication range.

The global ~IRadioMedium module keeps track of node positions, and knows which nodes are within communication and interference distance of others (neighbour cache). When transmitting, the radio module obtains the neighbour list, and sends a copy of the WirelessSignal to each neighbour.

<b>Reception</b>

Received WirelessSignal messages get delivered to the radioIn gate of the radio module. If they were found to have been received correctly, they get decapsulated and the frame is sent to the upper layer.

Note: currently, the packet is also sent up if it was NOT received correctly, with its error flag set to true.

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Implemented by

Name Type Description
ApskDimensionalRadio compound module (no description)
ApskLayeredRadio compound module

This radio model is part of a simple hypothetical layered radio. It produces detailed transmissions that have separate representations for all simulated domains.

ApskRadio compound module

This radio model provides a hypothetical radio that simply uses one of the well-known modulations without utilizing other techniques such as forward error correction, interleaving, spreading, etc.

ApskScalarRadio compound module (no description)
ApskUnitDiskRadio compound module

Specializes ~ApskRadio to use the simplified signal representation of the unit disk signal propagation model. Suitable for simulations where computational efficiency is more important than detailed physical layer modeling.

FlatRadioBase compound module

Serves as a base module for flat radio models.

GenericDimensionalRadio compound module (no description)
GenericRadio compound module

This radio is part of the generic radio architecture.

GenericScalarRadio compound module (no description)
GenericUnitDiskRadio compound module (no description)
Ieee80211DimensionalRadio compound module (no description)
Ieee80211OfdmRadio compound module (no description)
Ieee80211Radio compound module

This radio model is part of the IEEE 802.11 physical layer model. It supports multiple channels, different operation modes, and preamble modes. It must be used in conjunction with the ~Ieee80211RadioMedium model or other derived models.

Ieee80211ScalarRadio compound module (no description)
Ieee80211UnitDiskRadio compound module (no description)
Ieee802154NarrowbandDimensionalRadio compound module (no description)
Ieee802154NarrowbandRadio compound module (no description)
Ieee802154NarrowbandScalarRadio compound module (no description)
Ieee802154NarrowbandUnitDiskRadio compound module (no description)
Ieee802154UwbIrRadio compound module (no description)
NarrowbandRadioBase compound module

Serves as a base module for narrowband radio models.

NoiseSource compound module

A network node that generates periodic noise transmissions that can interfere with wireless communications. Alternates between sleep and transmission states based on configurable intervals. Uses a ~NoiseTransmitter to create noise signals with specified duration, frequency, bandwidth, and power parameters. Useful for testing protocol robustness against interference in wireless networks.

Radio compound module

The radio model describes the physical device that is capable of transmitting and receiving signals on the medium. It contains an antenna model, a transmitter model, a receiver model, and an energy consumer model.

ShortcutRadio simple module

Implements a simple shortcut to peer radio protocol that completely bypasses the physical medium. This radio module directly sends packets to the other radio module without any physical layer processing in the radio medium. Packets received from the upper layer protocols may be lost. Physical layer overhead is simply simulated by physical header bits, preamble transmission duration, and a propagation delay.

Used in compound modules

Name Type Description
AckingWirelessInterface compound module

Implements a highly abstracted wireless network interface (NIC) that uses a trivial MAC protocol. It offers simplicity for scenarios where Layer 1 and 2 effects can be completely ignored, for example testing the basic functionality of a wireless ad-hoc routing protocol.

ExtUpperIeee80211Interface compound module

Provides an IEEE 802.11 network interface suitable for emulation. The upper part of the network interface is realized in the real world using a real TAP device of the host computer which is running the simulation.

Ieee80211Interface compound module

Implements an IEEE 802.11 network interface. It implements a large subset of the IEEE 802.11 standard, and may use radio models and wireless signal representations of varying levels of detail. It is also extremely configurable, and its component structure makes it easy to experiment with various details of the protocol.

Ieee802154NarrowbandInterface compound module

Implements an IEEE 802.15.4 narrowband network interface.

Ieee802154UwbIrInterface compound module

Implements an IEEE 802.15.4 UWB-IR network interface.

WirelessInterface compound module

Implements a generic wireless network interface.

Extends

Name Type Description
IPhysicalLayer module interface

Interface for the interface of different physical layers.

Properties

Name Value Description
display i=block/fork

Signals

Name Type Unit Description
receptionStateChanged long

Type=inet::physicallayer::ReceptionState

radioModeChanged long

Type=inet::physicallayer::RadioMode

transmissionStarted cObject

Type=ITransmission

receptionEnded cObject

Type=IReception

transmittedSignalPartChanged long

Type=IRadioSignal::SignalPart

receptionStarted cObject

Type=IReception

receivedSignalPartChanged long

Type=IRadioSignal::SignalPart

radioChannelChanged long

The long is the new channel number

transmissionStateChanged long

Type=inet::physicallayer::TransmissionState

listeningChanged long

TODO always emit 0

transmissionEnded cObject

Type=ITransmission

Source code

//
// Module interface for radio modules. Radio modules deal with the transmission of
// frames over a wireless medium (the radio medium).
//
// <b>Transmission</b>
//
// Upper layers (wireless L2 protocols) can send frames to the radio module.
// Frames will be encapsulated into `WirelessSignal` messages and distributed to
// other network nodes within communication range.
//
// The global ~IRadioMedium module keeps track of node positions, and knows
// which nodes are within communication and interference distance of others
// (neighbour cache). When transmitting, the radio module obtains the neighbour
// list, and sends a copy of the `WirelessSignal` to each neighbour.
//
//
// <b>Reception</b>
//
// Received `WirelessSignal` messages get delivered to the `radioIn` gate of the radio
// module. If they were found to have been received correctly, they get decapsulated
// and the frame is sent to the upper layer.
//
// Note: currently, the packet is also sent up if it was NOT received correctly,
// with its error flag set to true.
//
moduleinterface IRadio extends IPhysicalLayer
{
    parameters:
        @display("i=block/wrxtx");
        @signal[radioModeChanged](type=long);    // Type=inet::physicallayer::RadioMode
        @signal[listeningChanged](type=long);    //TODO always emit 0
        @signal[receptionStateChanged](type=long);    // Type=inet::physicallayer::ReceptionState
        @signal[transmissionStateChanged](type=long);    // Type=inet::physicallayer::TransmissionState
        @signal[radioChannelChanged](type=long);    // The long is the new channel number
        @signal[receivedSignalPartChanged](type=long);    // Type=IRadioSignal::SignalPart
        @signal[transmittedSignalPartChanged](type=long);    // Type=IRadioSignal::SignalPart
        @signal[transmissionStarted](type=cObject);     // Type=ITransmission
        @signal[transmissionEnded](type=cObject);     // Type=ITransmission
        @signal[receptionStarted](type=cObject);     // Type=IReception
        @signal[receptionEnded](type=cObject);     // Type=IReception
    gates:
        input radioIn @labels(IWirelessSignal);
}

File: src/inet/physicallayer/wireless/common/contract/packetlevel/IRadio.ned