AdaptiveProbabilisticBroadcast

Package: inet.networklayer.probabilistic

AdaptiveProbabilisticBroadcast

simple module

C++ definition

Multi-hop ad-hoc data dissemination protocol based on probabilistic broadcast, with adaptive parameters.

This protocol performs network-level broadcast using a probabilistic mechanism. This method reduces the number of packets sent on the channel (reducing the broadcast storm problem) at the risk of some nodes not receiving the data. It is particularly interesting for mobile networks. This version of probabilistic broadcast automatically adapts transmission probabilities depending on the estimated number of neighbours. timeInNeighboursTable is its unique parameter, and sets the time during which the node remembers a neighbour. It is particularly important in mobile networks: in that case, the faster the nodes, the smaller the timeInNeighboursTable parameter.

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
ProbabilisticBroadcast simple module

Multi-hop ad-hoc data dissemination protocol based on probabilistic broadcast.

Parameters

Name Type Default value Description
displayStringTextFormat string ""

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

interfaceTableModule string
headerLength int 96b

Length of the network packet header (in bits)

bcperiod double 2 s

period between two probabilistic broadcast attempts

beta double 0.8

probability of broadcast for each attempt

maxNbBcast int 1

maximal number of broadcast attempts for each packet.

maxFirstBcastBackoff double 1 s

maximal back-off before the first broadcast attempt [seconds]. If you don't want to use this parameter, simply set it to a value that is greater than bcperiod.

timeToLive double 10 s
timeInQueueAfterDeath double 60 s

How many seconds the message should be kept in the queue after it dies. That way the message is known if the node receives one of its copies that isn't dead because of TTL de-synchronization due to MAC backoff, propagation delay, and clock drift.

timeInNeighboursTable double 60 s

Properties

Name Value Description
class AdaptiveProbabilisticBroadcast
display i=block/fork

Gates

Name Direction Size Description
transportIn input
transportOut output
queueIn input
queueOut output

Signals

Name Type Unit Description
packetReceivedFromUpper cPacket
packetReceivedFromLower cPacket
packetDropped cPacket
packetSentToLower cPacket
packetSentToUpper cPacket

Source code

//
// Multi-hop ad-hoc data dissemination protocol based on probabilistic broadcast, with adaptive parameters.
//
// This protocol performs network-level broadcast using a probabilistic mechanism.
// This method reduces the number of packets sent on the channel (reducing the
// broadcast storm problem) at the risk of some nodes not receiving the data.
// It is particularly interesting for mobile networks.
// This version of probabilistic broadcast automatically adapts transmission
// probabilities depending on the estimated number of neighbours.
// `timeInNeighboursTable` is its unique parameter, and sets the time
// during which the node remembers a neighbour. It is particularly important
// in mobile networks: in that case, the faster the nodes, the smaller the
// `timeInNeighboursTable` parameter.
//
simple AdaptiveProbabilisticBroadcast extends ProbabilisticBroadcast
{
    parameters:
        @class(AdaptiveProbabilisticBroadcast);
        double timeInNeighboursTable @unit(s) = default(60 s);
}

File: src/inet/networklayer/probabilistic/AdaptiveProbabilisticBroadcast.ned