VehicleMobility

Package: inet.mobility.single

VehicleMobility

simple module

C++ definition

Mobility model for ground vehicles that follow waypoints with realistic turning behavior. Reads waypoints from a file and moves the vehicle along them at a specified speed, calculating appropriate angular velocity for turns. Supports terrain following by projecting positions onto the ground and orienting the vehicle according to the ground normal.

Waypoints are defined in a text file as x,y,z with one waypoint per line. When all waypoints have been reached, it loops back to the first one.

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
MovingMobilityBase simple module

Abstract base module for mobility models.

Parameters

Name Type Default value Description
displayStringTextFormat string "p: %p\nv: %v"

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

subjectModule string "^"

The module path that determines the subject module, the motion of which this mobility model describes. The default value is the parent module

coordinateSystemModule string ""

The module path of the geographic coordinate system module

updateDisplayString bool true

Enables continuous update of the subject module's position by modifying its display string

constraintAreaMinX double -inf m

The minimum x position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMinY double -inf m

The minimum y position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMinZ double -inf m

The minimum z position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMaxX double inf m

The maximum x position of the constraint area. It is unconstrained by default (positive infinity)

constraintAreaMaxY double inf m

The maximum y position of the constraint area. It is unconstrained by default (positive infinity)

constraintAreaMaxZ double inf m

The maximum z position of the constraint area. It is unconstrained by default (positive infinity)

updateInterval double 0.1s

The simulation time interval used to regularly signal mobility state changes and update the display

faceForward bool true
waypointFile string

Contains the waypoints as one waypoint x,y,z per line

waypointProximity double

A waypoint is reached when it is less than waypointProximity meters away

speed double
groundModule string "environment.ground"

Module path of the ground module

initialX double uniform(constraintAreaMinX, constraintAreaMaxX)
initialY double uniform(constraintAreaMinY, constraintAreaMaxY)
initialZ double nanToZero(uniform(constraintAreaMinZ, constraintAreaMaxZ))
initFromDisplayString bool true

Enables one-time initialization from the subject module's display string

Properties

Name Value Description
class VehicleMobility
display i=block/cogwheel

Signals

Name Type Unit Description
mobilityStateChanged inet::MobilityBase

It works in inet, but not in the extended module in another namespace

Source code

//
// Mobility model for ground vehicles that follow waypoints with realistic
// turning behavior. Reads waypoints from a file and moves the vehicle along
// them at a specified speed, calculating appropriate angular velocity for turns.
// Supports terrain following by projecting positions onto the ground and
// orienting the vehicle according to the ground normal.
//
// Waypoints are defined in a text file as x,y,z with one waypoint per line.
// When all waypoints have been reached, it loops back to the first one.
//
simple VehicleMobility extends MovingMobilityBase
{
    parameters:
        @class(VehicleMobility);
        string waypointFile; // Contains the waypoints as one waypoint x,y,z per line
        double waypointProximity @unit(m); // A waypoint is reached when it is less than waypointProximity meters away
        double speed @unit(mps);
        string groundModule = default("environment.ground"); // Module path of the ground module
        double initialX @unit(m) = default(uniform(constraintAreaMinX, constraintAreaMaxX));
        double initialY @unit(m) = default(uniform(constraintAreaMinY, constraintAreaMaxY));
        double initialZ @unit(m) = default(nanToZero(uniform(constraintAreaMinZ, constraintAreaMaxZ)));
        bool initFromDisplayString = default(true); // Enables one-time initialization from the subject module's display string
}
File: src/inet/mobility/single/VehicleMobility.ned