NED File src/inet/environment/objectcache/GridObjectCache.ned
Name | Type | Description |
---|---|---|
GridObjectCache | compound module |
This object cache model stores physical objects in a spatial grid. Each cell maintains a list of intersecting physical objects. The grid is aligned with the coordinate axes and it has a configurable cell size in all dimensions. The cell size parameters take precedence over the cell count parameters. |
Source code
// // Copyright (C) 2020 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.environment.objectcache; import inet.environment.contract.IObjectCache; // // This object cache model stores physical objects in a spatial grid. Each cell // maintains a list of intersecting physical objects. The grid is aligned with // the coordinate axes and it has a configurable cell size in all dimensions. // The cell size parameters take precedence over the cell count parameters. // module GridObjectCache like IObjectCache { parameters: string physicalEnvironmentModule = default("^"); double cellSizeX @unit(m) = default(nan m); // NaN means use cell count double cellSizeY @unit(m) = default(nan m); // NaN means use cell count double cellSizeZ @unit(m) = default(nan m); // NaN means use cell count int cellCountX = default(10); // divide space to so many cells int cellCountY = default(10); // divide space to so many cells int cellCountZ = default(10); // divide space to so many cells @display("i=block/table2"); @class(GridObjectCache); }