LinearMobility

Package: inet.mobility.single

LinearMobility

simple module

C++ definition

This is a linear mobility model with speed and angle parameters. Angle only changes when the mobile node hits a wall: then it reflects off the wall at the same angle.

<b>Author:</b> Emin Ilker Cetinbas

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
MovingMobilityBase simple module

Abstract base module for mobility models.

Parameters

Name Type Default value Description
displayStringTextFormat string "p: %p\nv: %v"

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

subjectModule string "^"

The module path that determines the subject module, the motion of which this mobility model describes. The default value is the parent module

coordinateSystemModule string ""

The module path of the geographic coordinate system module

updateDisplayString bool true

Enables continuous update of the subject module's position by modifying its display string

constraintAreaMinX double -inf m

The minimum x position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMinY double -inf m

The minimum y position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMinZ double -inf m

The minimum z position of the constraint area. It is unconstrained by default (negative infinity)

constraintAreaMaxX double inf m

The maximum x position of the constraint area. It is unconstrained by default (positive infinity)

constraintAreaMaxY double inf m

The maximum y position of the constraint area. It is unconstrained by default (positive infinity)

constraintAreaMaxZ double inf m

The maximum z position of the constraint area. It is unconstrained by default (positive infinity)

updateInterval double 0.1s

The simulation time interval used to regularly signal mobility state changes and update the display

faceForward bool true
initialX double uniform(this.constraintAreaMinX, this.constraintAreaMaxX)
initialY double uniform(this.constraintAreaMinY, this.constraintAreaMaxY)
initialZ double nanToZero(uniform(this.constraintAreaMinZ, this.constraintAreaMaxZ))
initFromDisplayString bool true

Enables one-time initialization from the subject module's display string

speed double 0mps

Speed of the host

initialMovementHeading double uniform(0deg, 360deg)
initialMovementElevation double 0deg

Properties

Name Value Description
class LinearMobility
display i=block/cogwheel

Signals

Name Type Unit Description
mobilityStateChanged inet::MobilityBase

It works in inet, but not in the extended module in another namespace

Source code

//
// This is a linear mobility model with speed and angle parameters.
// Angle only changes when the mobile node hits a wall: then it reflects
// off the wall at the same angle.
//
// @author Emin Ilker Cetinbas
//
simple LinearMobility extends MovingMobilityBase
{
    parameters:
        double initialX @unit(m) = default(uniform(this.constraintAreaMinX, this.constraintAreaMaxX));
        double initialY @unit(m) = default(uniform(this.constraintAreaMinY, this.constraintAreaMaxY));
        double initialZ @unit(m) = default(nanToZero(uniform(this.constraintAreaMinZ, this.constraintAreaMaxZ)));
        bool initFromDisplayString = default(true); // Enables one-time initialization from the subject module's display string
        double speed @unit(mps) = default(0mps); // Speed of the host
        double initialMovementHeading @unit(deg) = default(uniform(0deg, 360deg));
        double initialMovementElevation @unit(deg) = default(0deg);
        @class(LinearMobility);
}

File: src/inet/mobility/single/LinearMobility.ned