UdpVideoStreamServer

Package: inet.applications.udpapp

UdpVideoStreamServer

simple module

C++ definition

Video stream server. To be used with ~UdpVideoStreamClient.

The server will wait for incoming "video streaming requests". When a request arrives, it draws a random video stream size using the videoSize parameter, and starts streaming to the client. During streaming, it will send UDP packets of size packetLen at every sendInterval, until the videoSize is reached. The parameters packetLen and sendInterval can be set to constant values to create CBR traffic, or to random values (e.g. sendInterval=uniform(1e-6, 1.01e-6)) to accommodate jitter.

The server can serve several clients and several streams per client.

<b>See also:</b> ~UdpVideoStreamClient

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
SimpleModule simple module

Base module for all INET simple modules.

Parameters

Name Type Default value Description
displayStringTextFormat string ""

Determines the text that is written on top of the submodule, supports displaying pars, watches, and module-specific information

localPort int

Port to listen on

sendInterval double

Interval between sending video stream packets

packetLen int

Length of a video packet in bytes

videoSize int

Length of the full video stream in bytes

timeToLive int -1

If not -1, set the TTL (IPv4) or Hop Limit (IPv6) field of sent packets to this value

dscp int -1

If not -1, set the DSCP field (on IPv4/IPv6) of sent packets to this value

tos int -1

If not -1, set the Type Of Service (IPv4) / Traffic Class (IPv6) field of sent packets to this value

stopOperationExtraTime double -1s

Extra time after the lifecycle stop operation is finished

stopOperationTimeout double 2s

Timeout value for the lifecycle stop operation

Properties

Name Value Description
class UdpVideoStreamServer
display i=block/app
lifecycleSupport

Gates

Name Direction Size Description
socketIn input
socketOut output

Signals

Name Type Unit Description
packetSent inet::Packet
reqStreamBytes long

Statistics

Name Title Source Record Unit Interpolation Mode Description
packetSent packets sent packetSent count, sum(packetBytes), vector(packetBytes) none
reqStreamBytes requested stream bytes count, sum, vector none

Source code

//
// Video stream server. To be used with ~UdpVideoStreamClient.
//
// The server will wait for incoming "video streaming requests".
// When a request arrives, it draws a random video stream size
// using the `videoSize` parameter, and starts streaming to the client.
// During streaming, it will send UDP packets of size `packetLen` at every
// `sendInterval`, until the `videoSize` is reached. The parameters `packetLen`
// and `sendInterval` can be set to constant values to create CBR traffic,
// or to random values (e.g. sendInterval=uniform(1e-6, 1.01e-6)) to
// accommodate jitter.
//
// The server can serve several clients and several streams per client.
//
// @see ~UdpVideoStreamClient
//
simple UdpVideoStreamServer extends SimpleModule like IApp
{
    parameters:
        @class(UdpVideoStreamServer);
        int localPort; // Port to listen on
        volatile double sendInterval @unit(s); // Interval between sending video stream packets
        volatile int packetLen @unit(B);  // Length of a video packet in bytes
        volatile int videoSize @unit(B);  // Length of the full video stream in bytes
        int timeToLive = default(-1); // If not -1, set the TTL (IPv4) or Hop Limit (IPv6) field of sent packets to this value
        int dscp = default(-1); // If not -1, set the DSCP field (on IPv4/IPv6) of sent packets to this value
        int tos = default(-1); // If not -1, set the Type Of Service (IPv4) / Traffic Class (IPv6) field of sent packets to this value
        @display("i=block/app");
        @lifecycleSupport;
        double stopOperationExtraTime @unit(s) = default(-1s);    // Extra time after the lifecycle stop operation is finished
        double stopOperationTimeout @unit(s) = default(2s);    // Timeout value for the lifecycle stop operation
        @signal[packetSent](type=inet::Packet);
        @signal[reqStreamBytes](type=long);
        @statistic[reqStreamBytes](title="requested stream bytes"; record=count,sum,vector; interpolationmode=none);
        @statistic[packetSent](title="packets sent"; source=packetSent; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none);
    gates:
        input socketIn @labels(UdpCommand/up);
        output socketOut @labels(UdpCommand/down);
}

File: src/inet/applications/udpapp/UdpVideoStreamServer.ned