NED File src/inet/mobility/single/MassMobility.ned
Name | Type | Description |
---|---|---|
MassMobility | simple module |
This is a random mobility model for a mobile host with a mass. It is the one used in "Optimized Smooth Handoffs in Mobile IP" by Perkins &Wang. |
Source code
// // Author: Emin Ilker Cetinbas (niw3_at_yahoo_d0t_com) // Generalization: Andras Varga // Copyright (C) 2005 Emin Ilker Cetinbas, Andras Varga // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, see <http://www.gnu.org/licenses/>. // package inet.mobility.single; import inet.mobility.base.MovingMobilityBase; // // This is a random mobility model for a mobile host with a mass. It is the // one used in "Optimized Smooth Handoffs in Mobile IP" by Perkins &Wang. // // "An MH moves within the room according to the following pattern. It moves // along a straight line for a certain period of time before it makes a turn. // This moving period is a random number, normally distributed with average of // 5 seconds and standard deviation of 0.1 second. When it makes a turn, the // new direction (angle) in which it will move is a normally distributed // random number with average equal to the previous direction and standard // deviation of 30 degrees. Its speed is also a normally distributed random // number, with a controlled average, ranging from 0.1 to 0.45 (unit/sec), and // standard deviation of 0.01 (unit/sec). A new such random number is picked // as its speed when it makes a turn. This pattern of mobility is intended to // model node movement during which the nodes have momentum, and thus do not // start, stop, or turn abruptly. When it hits a wall, it reflects off the // wall at the same angle; in our simulated world, there is little other // choice." // // This implementation can be parameterized a bit more, via the changeInterval, // changeAngleBy and changeSpeedBy parameters. The parameters described above // correspond to the following settings: // - changeInterval = normal(5, 0.1) // - changeAngleBy = normal(0, 30) // - speed = normal(avgSpeed, 0.01) // // @author Emin Ilker Cetinbas, Andras Varga // simple MassMobility extends MovingMobilityBase { parameters: double initialX @unit(m) = default(uniform(constraintAreaMinX, constraintAreaMaxX)); double initialY @unit(m) = default(uniform(constraintAreaMinY, constraintAreaMaxY)); double initialZ @unit(m) = default(nanToZero(uniform(constraintAreaMinZ, constraintAreaMaxZ))); double startAngle @unit(deg) = default(uniform(0deg, 360deg)); // initial angle in degrees bool initFromDisplayString = default(true); volatile double changeInterval @mutable @unit(s); // frequency of changing speed and angle (can be random) volatile double changeAngleBy @mutable @unit(deg); // change angle by this much (can be random) volatile double speed @mutable @unit(mps); // speed (can be random, updated every changeInterval) @class(MassMobility); }