NED File src/inet/applications/udpapp/UDPBasicBurst.ned
Name | Type | Description |
---|---|---|
UDPBasicBurst | simple module |
Sends UDP packets to the given IP address(es) in bursts, or acts as a packet sink. Compatible with both IPv4 and IPv6. |
Source code
// // Copyright (C) 2006 Alfonso Ariza // Copyright (C) 2004 Andras Varga // Copyright (C) 2000 Institut fuer Telematik, Universitaet Karlsruhe // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // package inet.applications.udpapp; import inet.applications.contract.IUDPApp; // // Sends UDP packets to the given IP address(es) in bursts, or acts as a // packet sink. Compatible with both IPv4 and IPv6. // // <b>Addressing:</b> // // The destAddresses parameter can contain zero, one or more destination // addresses, separated by spaces. If there is no destination address given, // the module will act as packet sink. If there are more than one addresses, // one of them is randomly chosen, either for the whole simulation run, // or for each burst, or for each packet, depending on the value of the // chooseDestAddrMode parameter. The destAddrRNG parameter controls which // (local) RNG is used for randomized address selection. // The own addresses will be ignored. // // An address may be given in the dotted decimal notation, or with the module // name. (The L3AddressResolver class is used to resolve the address.) // You can use the "Broadcast" string as address for sending broadcast messages. // // INET also defines several NED functions that can be useful: // - moduleListByPath("pattern",...): // Returns a space-separated list of the modulenames. // All modules whole getFullPath() matches one of the pattern parameters will get included. // The patterns may contain wilcards in the same syntax as in ini files. // See cTopology::extractByModulePath() function // example: destaddresses = moduleListByPath("**.host[*]", "**.fixhost[*]") // - moduleListByNedType("fully.qualified.ned.type",...): // Returns a space-separated list of the modulenames with the given NED type(s). // All modules whose getNedTypeName() is listed in the given parameters will get included. // The NED type name is fully qualified. // See cTopology::extractByNedTypeName() function // example: destaddresses = moduleListByNedType("inet.node.inet.StandardHost") // // The peer can be UDPSink or another UDPBasicBurst. // // <b>Bursts:</b> // // The first burst starts at startTime. Bursts start by immediately sending // a packet; subsequent packets are sent at sendInterval intervals. The // sendInterval parameter can be a random value, e.g. exponential(10ms). // A constant interval with jitter can be specified as 1s+uniform(-0.01s,0.01s) // or uniform(0.99s,1.01s). The length of the burst is controlled by the // burstDuration parameter. (Note that if sendInterval is greater than // burstDuration, the burst will consist of one packet only.) The time between // burst is the sleepDuration parameter; this can be zero (zero is not // allowed for sendInterval.) The zero burstDuration is implemented as infinity. // // The zero value in burstDuration or sendInterval parameters generates a runtime error. // The sleepDuration parameter accepts zero value. // // <b>Packets</b> // // Packet length is controlled by the messageLength parameter. // // The module adds two parameters to packets before sending: // - sourceID: source module ID // - msgId: incremented by 1 after send any packet. // When received packet has this parameters, the module checks the order of received packets. // // <b>Operation as sink</b> // // When destAddresses parameter is empty, the module receives packets and makes statistics only. // // <b>Statistics</b> // // Statistics are collected on outgoing packets: // - sentPk: packet object // // Statistics are collected on incoming packets: // - outOfOrderPk: statistics of out of order packets. // The packet is out of order, when has msgId and sourceId parameters and module // received bigger msgId from same sourceID. // - dropPk: statistics of dropped packets. // The packet is dropped when not out-of-order packet and delay time is larger than // delayLimit parameter. The delayLimit=0 is infinity. // - rcvdPk: statistics of not dropped, not out-of-order packets. // - endToEndDelay: end to end delay statistics of not dropped, not out-of-order packets. // simple UDPBasicBurst like IUDPApp { parameters: string interfaceTableModule; // The path to the InterfaceTable module string destAddresses; // space-separated list of destination IP addresses, can be empty; // see module description for possibilities bool excludeLocalDestAddresses = default(true); // excluding local addresses from destAddresses string chooseDestAddrMode @enum("once","perBurst","perSend"); // when to change the destination address int destAddrRNG = default(0); // random generator ID for selecting a destination address int localPort = default(-1); // local UDP port number (-1: use ephemeral port) int destPort; // remote UDP port number double startTime @unit(s) = default(1s); // application start time (start of the first burst) double stopTime @unit(s) = default(-1s); // application stop time (no packets are sent after this time); a negative or -1 means no limit volatile int messageLength @unit(B); // length of messages to generate, in bytes volatile double burstDuration @unit(s); // burst duration time (zero not allowed) volatile double sleepDuration @unit(s); // time between bursts (zero allowed) volatile double sendInterval @unit(s); // time between messages during bursts; usually a random value, e.g. 0.1s+uniform(-0.001s,0.001s); zero not allowed double delayLimit @unit(s) = default(0s); // maximum accepted delay for a packet; packets with a bigger delay are discarded (dropped), zero value means no limit @signal[sentPk](type=cPacket); @signal[rcvdPk](type=cPacket); @signal[dropPk](type=cPacket); @signal[outOfOrderPk](type=cPacket); @statistic[sentPk](title="packets sent"; source=sentPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[rcvdPk](title="packets received"; source=rcvdPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[dropPk](title="packets dropped"; source=dropPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[outOfOrderPk](title="packets received out of order"; source=outOfOrderPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[endToEndDelay](title="delay"; source="messageAge(rcvdPk)"; unit=s; record=histogram,vector; interpolationmode=none); @display("i=block/app"); gates: input udpIn @labels(UDPControlInfo/up); output udpOut @labels(UDPControlInfo/down); }