NED File src/inet/applications/tcpapp/TCPBasicClientApp.ned
Name | Type | Description |
---|---|---|
TCPBasicClientApp | simple module |
Client for a generic request-response style protocol over TCP. May be used as a rough model of HTTP or FTP users. Compatible with both IPv4 (IPv4) and IPv6. |
Source code
// // Copyright (C) 2004 Andras Varga // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program; if not, see <http://www.gnu.org/licenses/>. // package inet.applications.tcpapp; import inet.applications.contract.ITCPApp; // // Client for a generic request-response style protocol over TCP. // May be used as a rough model of HTTP or FTP users. // Compatible with both IPv4 (~IPv4) and ~IPv6. // // The model communicates with the server in sessions. During a session, // the client opens a single TCP connection to the server, sends several // requests (always waiting for the complete reply to arrive before // sending a new request), and closes the connection. // // The server app should be ~TCPGenericSrvApp; the model sends ~GenericAppMsg // messages. // // Example settings: // // FTP: // <pre> // numRequestsPerSession = exponential(3) // requestLength = 1B*int(truncnormal(20,5)) // replyLength = 1B*int(exponential(1000000)) // </pre> // // Note that this module doesn't open separate TCP connections for commands // and data transfer as the FTP protocol. // // HTTP: // <pre> // numRequestsPerSession = 1 <i>(HTTP 1.0)</i> // numRequestsPerSession = exponential(5) <i>(HTTP 1.1, with keepalive)</i> // requestLength = 1B*int(truncnormal(350,20)) // replyLength = 1B*int(exponential(2000)) // </pre> // // Note that since most web pages contain images and may contain frames, // applets etc, possibly from various servers, and browsers usually download // these items in parallel to the main HTML document, this module cannot // serve as a realistic web client. // // Also, with HTTP 1.0 it is the server that closes the connection after // sending the response, while in this model it is the client. // // <b>Configuring App</b> // // The module parameter dataTransferMode should be set the transfer mode in TCP layer. // Currently you have three choices: // // -# set them to "bytecount". // This mode manages "virtual bytes", that is, only byte counts are // transmitted over the TCP connection and no actual data. cMessage // contents, and even message boundaries are not preserved with these // classes: for example, if the client sends a single cMessage with // length = 1 megabyte over TCP, the receiver-side client will see a // sequence of MSS-sized messages. // // -# use "object", which transmits // cMessage objects (and subclasses) over a TCP connection. The same // message object sequence that was sent by the client to the // sender-side TCP entity will be reproduced on the receiver side. // If a client sends a cMessage with length = 1 megabyte, the // receiver-side client will receive the same message object (or a clone) // after the TCP entities have completed simulating the transmission // of 1 megabyte over the connection. This is a different behaviour // from TCPVirtualDataSendQueue/RcvQueue. // This mode is not implemented in ~TCP_NSC yet. // // -# use "bytestream", which transmits real bytes of messages. // // @see ~TCPGenericSrvApp, ~GenericAppMsg, ~TelnetApp // simple TCPBasicClientApp like ITCPApp { parameters: string localAddress = default(""); // may be left empty ("") int localPort = default(-1); // port number to listen on string connectAddress = default(""); // server address (may be symbolic) int connectPort = default(1000); // port number to connect to string dataTransferMode @enum("bytecount","object","bytestream") = default("bytecount"); double startTime @unit(s) = default(1s); // time first session begins double stopTime @unit(s) = default(-1s); // time of finishing sending, negative values mean forever volatile int numRequestsPerSession = default(1); // number of requests sent per session volatile int requestLength @unit(B) = default(200B); // length of a request volatile int replyLength @unit(B) = default(1MiB); // length of a reply volatile double thinkTime @unit(s); // time gap between requests volatile double idleInterval @unit(s); // time gap between sessions volatile double reconnectInterval @unit(s) = default(30s); // if connection breaks, waits this much before trying to reconnect @display("i=block/app"); @signal[sentPk](type=cPacket); @signal[rcvdPk](type=cPacket); @signal[connect](type=long); // 1 for open, -1 for close @statistic[rcvdPk](title="packets received"; source=rcvdPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[sentPk](title="packets sent"; source=sentPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[endToEndDelay](title="end-to-end delay"; source="messageAge(rcvdPk)"; unit=s; record=histogram,vector; interpolationmode=none); @statistic[numActiveSessions](title="number of active sessions"; source="sum(connect)"; record=max,timeavg,vector; interpolationmode=sample-hold); @statistic[numSessions](title="total number of sessions"; source="sum(connect+1)/2"; record=last); gates: input tcpIn @labels(TCPCommand/up); output tcpOut @labels(TCPCommand/down); }