SceneOsgEarthVisualizer

Package: inet.visualizer.scene

SceneOsgEarthVisualizer

simple module

This module visualizes the scene using osg earth. It displays a 3D osg map of some part of the earth as an integrated part of the 3D visualization of the simulation. The map is loaded from an external resource specified by the mapFile parameter. The playground is placed on the map according to the coordinate system module.

See also: SceneCanvasVisualizer, SceneVisualizer, SceneVisualizerBase, ISceneVisualizer

See also: IGeographicCoordinateSystem, SimpleGeographicCoordinateSystem, OsgGeographicCoordinateSystem

Inheritance diagram

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.

Extends

Name Type Description
SceneOsgVisualizerBase simple module

This is a base module for scene visualizer simple modules on a 3D osg scene. It displays the playground either as a filled rectangle or as an image.

Parameters

Name Type Default value Description
visualizerTargetModule string ""

module path relative to the visualizer where the visualization should appear in the user interface, root module by default

tags string ""

tag added to each visualization for disambiguation in the runtime environment

physicalEnvironmentModule string "physicalEnvironment"

the physical environment module, refers to a top level submodule by default

networkNodeVisualizerModule string "^.networkNodeVisualizer"

the network node visualizer, refers to a sibling submodule by default

axisLength double 0m/0

length of x, y, and z axes, no axis by default

animationSpeed double 0

always active animation speed independent of any visualization, value must be in the range (0, +inf)

cameraManipulator string "auto"

type of camera manipulator

cameraDistanceFactor double 5

camera distance relative to the network bounding sphere radius

zNear double 1m

near distance for Z buffer optimization

zFar double 100000m

far distance for Z buffer optimization

fieldOfView double 30deg

camera field of view

clearColor string ""

scene background color, not set by default

displayPlayground bool true

display the playground, enabled by default

playgroundColor string "#A0E0A0"

playground solid color if playground texture is not provided, gray by default

playgroundOpacity double 1.0

playground opacity, opaque by default

playgroundImage string ""

playground texture (repeated), no image by default

playgroundImageSize double 1m

playground texture size

playgroundShading bool true

exponential shading for playground color, enabled by default

coordinateSystemModule string "coordinateSystem"

the geographic coordinate system, refers to a top level module by default

mapFile string

map file, e.g. some part of the earth, mandatory parameter

Properties

Name Value Description
class SceneOsgEarthVisualizer
display i=block/app_s

Source code

//
// This module visualizes the scene using osg earth. It displays a 3D osg map of
// some part of the earth as an integrated part of the 3D visualization of the
// simulation. The map is loaded from an external resource specified by the
// mapFile parameter. The playground is placed on the map according to the
// coordinate system module.
//
// @see ~SceneCanvasVisualizer, ~SceneVisualizer, ~SceneVisualizerBase, ~ISceneVisualizer
// @see ~IGeographicCoordinateSystem, ~SimpleGeographicCoordinateSystem, ~OsgGeographicCoordinateSystem 
//
simple SceneOsgEarthVisualizer extends SceneOsgVisualizerBase like ISceneVisualizer
{
    parameters:
        @class(SceneOsgEarthVisualizer);
        string coordinateSystemModule = default("coordinateSystem"); // the geographic coordinate system, refers to a top level module by default
        string mapFile; // map file, e.g. some part of the earth, mandatory parameter
}
File: src/inet/visualizer/scene/SceneOsgEarthVisualizer.ned