Package: inet.applications.udpapp
UDPVideoStreamSvr
simple moduleVideo stream server. To be used with UDPVideoStreamCli.
The server will wait for incoming "video streaming requests". When a request arrives, it draws a random video stream size using the videoSize parameter, and starts streaming to the client. During streaming, it will send UDP packets of size packetLen at every sendInterval, until videoSize is reached. The parameters packetLen and sendInterval can be set to constant values to create CBR traffic, or to random values (e.g. sendInterval=uniform(1e-6, 1.01e-6)) to accomodate jitter.
The server can serve several clients, and several streams per client.
Statistics:
reqStreamBytes: statistic of bytelength of requested video streams. sentPkBytes: statistic of sent packets and sent bytes.
See also: UDPVideoStreamCli
Inheritance diagram
The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram.
Parameters
Name | Type | Default value | Description |
---|---|---|---|
localPort | int |
port to listen on |
|
sendInterval | double |
interval between sending video stream packets |
|
packetLen | int |
length of a video packet in bytes |
|
videoSize | int |
length of full a video stream in bytes |
Properties
Name | Value | Description |
---|---|---|
display | i=block/app |
Gates
Name | Direction | Size | Description |
---|---|---|---|
udpIn | input | ||
udpOut | output |
Signals
Name | Type | Unit |
---|---|---|
sentPk | cPacket | |
reqStreamBytes | long |
Statistics
Name | Title | Source | Record | Unit | Interpolation Mode |
---|---|---|---|---|---|
sentPk | packets sent | sentPk | count, sum(packetBytes), vector(packetBytes) | none | |
reqStreamBytes | requested stream bytes | count, sum, vector | none |
Source code
// // Video stream server. To be used with ~UDPVideoStreamCli. // // The server will wait for incoming "video streaming requests". // When a request arrives, it draws a random video stream size // using the videoSize parameter, and starts streaming to the client. // During streaming, it will send UDP packets of size packetLen at every // sendInterval, until videoSize is reached. The parameters packetLen // and sendInterval can be set to constant values to create CBR traffic, // or to random values (e.g. sendInterval=uniform(1e-6, 1.01e-6)) to // accomodate jitter. // // The server can serve several clients, and several streams per client. // // Statistics: // // reqStreamBytes: statistic of bytelength of requested video streams. // sentPkBytes: statistic of sent packets and sent bytes. // // @see ~UDPVideoStreamCli // simple UDPVideoStreamSvr like IUDPApp { parameters: int localPort; // port to listen on volatile double sendInterval @unit(s); // interval between sending video stream packets volatile int packetLen @unit(B); // length of a video packet in bytes volatile int videoSize @unit(B); // length of full a video stream in bytes @display("i=block/app"); @signal[sentPk](type=cPacket); @signal[reqStreamBytes](type=long); @statistic[reqStreamBytes](title="requested stream bytes"; record=count,sum,vector; interpolationmode=none); @statistic[sentPk](title="packets sent"; source=sentPk; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); gates: input udpIn @labels(UDPControlInfo/up); output udpOut @labels(UDPControlInfo/down); }File: src/inet/applications/udpapp/UDPVideoStreamSvr.ned