ChannelVisualizerBase.ned
NED File src/inet/visualizer/base/ChannelVisualizerBase.ned
| Name | Type | Description |
|---|---|---|
| ChannelVisualizerBase | simple module | (no description) |
Source code
// // Copyright (C) 2024 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.visualizer.base; simple ChannelVisualizerBase extends VisualizerBase { parameters: bool displayChannelActivity = default(false); // Display arrows for active channels. Disabled by default. string nodeFilter @mutable = default("*"); // Which nodes are considered. Matches all nodes by default. object packetFilter @mutable = default("*"); // Which packets are considered. Matches all packets by default. string lineColor = default("blue"); // Arrow color. Black by default. string lineStyle = default("solid"); // Arrow style (solid, dashed, dotted). double lineWidth = default(3); // Arrow width. double lineShift = default(16); // Line shift to avoid overlapping arrows. string lineShiftMode = default("normal"); // Determines how overlapping arrows are shifted. Possible values are: none, normal, x, y, z; optional prefix + or -. double lineContactSpacing = default(3); // Spacing between arrow end and submodule icon. string lineContactMode @enum("circular", "rectangular") = default("rectangular"); // Determines how arrows are clipped at the submodules. string labelFormat = default("%n"); // Determines what data is displayed. string labelFont = default("<default>, 8px"); // Label font. Automatic by default. string labelColor = default("blue"); // Label color. Black by default. string fadeOutMode @enum("realTime", "animationTime", "simulationTime") = default("realTime"); // Specifies how inactive channels fade out. double fadeOutTime @unit(s) = default(1s); // How quickly inactive channels fade away. 1 second by default. double fadeOutAnimationSpeed = default(0); // Animation speed while there are active channels. Value must be in the range (0, +inf). double holdAnimationTime @unit(s) = default(0s); // Hold simulation (no progress) for the specified amount of animation time when the channel is activated. @class(ChannelVisualizerBase); }