DimensionalBackgroundNoise.ned
NED File src/inet/physicallayer/wireless/common/backgroundnoise/DimensionalBackgroundNoise.ned
| Name | Type | Description |
|---|---|---|
| DimensionalBackgroundNoise | compound module |
Background noise model for wireless communications that represents ambient noise as a power spectral density function of time and frequency. Supports configurable time-varying and frequency-varying gain patterns with various interpolation methods. Used to model realistic noise conditions in wireless channel simulations. |
Source code
// // Copyright (C) 2020 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.physicallayer.wireless.common.backgroundnoise; import inet.common.Module; import inet.physicallayer.wireless.common.contract.packetlevel.IBackgroundNoise; // // Background noise model for wireless communications that represents ambient // noise as a power spectral density function of time and frequency. // Supports configurable time-varying and frequency-varying gain patterns // with various interpolation methods. Used to model realistic noise // conditions in wireless channel simulations. // module DimensionalBackgroundNoise extends Module like IBackgroundNoise { parameters: int gainFunctionCacheLimit = default(0); // Limits the number of gain functions cached for a given duration, centerFrequency and bandwidth string timeGains = default("left 0s 0dB left"); // Sequence of interpolation methods, time, gain tuples; time can be an expression, gain is in [dB] or [0..inf); default value is a flat signal string timeGainsNormalization @enum("", "maximum", "integral") = default(""); // Determines how the time gains function is normalized, no normalization by default string frequencyGains = default("left 0Hz 0dB left"); // Sequence of interpolation methods, frequency, gain tuples; frequency can be an expression, gain is in [dB] or [0..1]; default value is a flat signal string frequencyGainsNormalization @enum("", "maximum", "integral") = default("integral"); // Determines how the frequency gains function is normalized, integral normalization by default double power @unit(dBm); // Noise power @class(DimensionalBackgroundNoise); @display("i=block/mac"); }