Msg File src/inet/networklayer/flooding/FloodingHeader.msg
Name | Type | Description |
---|---|---|
FloodingHeader | class | (no description) |
Source code
// // Copyright (C) 2012 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // import inet.common.INETDefs; import inet.common.Units; import inet.networklayer.contract.NetworkHeaderBase; import inet.networklayer.common.L3Address; import inet.networklayer.common.IpProtocolId; cplusplus {{ #include "inet/common/ProtocolGroup.h" }} namespace inet; class FloodingHeader extends NetworkHeaderBase { L3Address srcAddr; L3Address destAddr; int ttl = 1; // time to live field unsigned long seqNum = 0; // sequence number IpProtocolId protocolId; B payloadLengthField; } cplusplus(FloodingHeader) {{ public: virtual L3Address getSourceAddress() const override { return L3Address(getSrcAddr()); } virtual void setSourceAddress(const L3Address& address) override { setSrcAddr(address); } virtual L3Address getDestinationAddress() const override { return L3Address(getDestAddr()); } virtual void setDestinationAddress(const L3Address& address) override { setDestAddr(address); } virtual const Protocol *getProtocol() const override { return ProtocolGroup::getIpProtocolGroup()->findProtocol(getProtocolId()); } virtual void setProtocol(const Protocol *protocol) override { setProtocolId(static_cast<IpProtocolId>(ProtocolGroup::getIpProtocolGroup()->getProtocolNumber(protocol))); } virtual bool isFragment() const override { return false; } }}