UdpVideoStreamClient.ned
NED File src/inet/applications/udpapp/UdpVideoStreamClient.ned
| Name | Type | Description |
|---|---|---|
| UdpVideoStreamClient | simple module |
Video streaming client. |
Source code
// // Copyright (C) 2005 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.applications.udpapp; import inet.common.SimpleModule; import inet.applications.contract.IApp; // // Video streaming client. // // Sends one "video streaming request" to `serverAddress:serverPort` at time `startTime` // and receives a stream from the ~UdpVideoStreamServer server. // // @see ~UdpVideoStreamServer // simple UdpVideoStreamClient extends SimpleModule like IApp { parameters: @class(UdpVideoStreamClient); int localPort = default(-1); // Local port (-1: use ephemeral port) string serverAddress; // Server address int serverPort; // Server port double startTime @unit(s) = default(1s); @display("i=block/app"); @lifecycleSupport; double stopOperationExtraTime @unit(s) = default(-1s); // Extra time after the lifecycle stop operation finished double stopOperationTimeout @unit(s) = default(2s); // Timeout value for the lifecycle stop operation @signal[packetReceived](type=inet::Packet); @statistic[packetReceived](title="packets received"; source=packetReceived; record=count,"sum(packetBytes)","vector(packetBytes)"; interpolationmode=none); @statistic[throughput](title="throughput"; unit=bps; source="throughput(packetReceived)"; record=vector); @statistic[endToEndDelay](title="end-to-end delay"; source="dataAge(packetReceived)"; unit=s; record=histogram,vector; interpolationmode=none); gates: input socketIn @labels(UdpCommand/up); output socketOut @labels(UdpCommand/down); }