NED File src/inet/applications/sctpapp/SctpServer.ned
Name | Type | Description |
---|---|---|
SctpServer | simple module |
Server app for SCTP-based request-reply protocols. Handles a single session (and SCTP connection) at a time. |
Source code
// // Copyright (C) 2008 Irene Ruengeler // Copyright (C) 2009-2012 Thomas Dreibholz // // SPDX-License-Identifier: LGPL-3.0-or-later // package inet.applications.sctpapp; import inet.applications.contract.IApp; // // Server app for SCTP-based request-reply protocols. // Handles a single session (and SCTP connection) at a time. // simple SctpServer like IApp { parameters: string localAddress = default(""); // comma separated list of addresses int localPort = default(0); // port number to listen on bool echo = default(false); // echoes received packages when true volatile double echoDelay @unit(s) = default(0s); double delayFirstRead @unit(s) = default(0s); volatile double readingInterval @unit(s) = default(0s); int messagesToPush = default(0); int numPacketsToSendPerClient = default(0); // number of requests sent per session int numPacketsToReceivePerClient = default(1); int requestLength = default(1452); // length of a request (bytes) volatile double thinkTime @unit(s) = default(0s); // time gap between requests double waitToClose @unit(s) = default(0s); //time to wait between last message sent and abort bool finishEndsSimulation = default(false); bool ordered = default(true); int inboundStreams = default(17); int outboundStreams = default(1); int queueSize = default(0); int prMethod = default(0); //0=NONE, 1=PR_TTL, 2=PR_RTX, 3=PR_PRIO, 4=PR_STRRST double prValue = default(0); //for PR-SCTP bool streamReset = default(false); double streamRequestTime @unit(s) = default(0s); int streamToReset = default(0); string streamPriorities = default(""); gates: input socketIn; output socketOut; }