Msg File src/inet/transportlayer/tcp/TcpConnection.msg
Name | Type | Description |
---|---|---|
TcpSackRexmitQueue | class | (no description) |
TcpAlgorithm | class | (no description) |
TcpSendQueue | class | (no description) |
TcpReceiveQueue | class | (no description) |
TcpConnection | class | (no description) |
Source code
// // Copyright (C) 2016 OpenSim Ltd. // // SPDX-License-Identifier: LGPL-3.0-or-later // import inet.common.INETDefs; import inet.common.packet.ChunkBuffer; import inet.common.packet.ChunkQueue; import inet.common.packet.Packet; import inet.networklayer.common.L3Address; import inet.transportlayer.tcp.TcpConnectionState; cplusplus {{ #include "inet/transportlayer/tcp/Tcp.h" #include "inet/transportlayer/tcp/TcpAlgorithm.h" #include "inet/transportlayer/tcp/TcpConnection.h" #include "inet/transportlayer/tcp/TcpReceiveQueue.h" #include "inet/transportlayer/tcp/TcpSackRexmitQueue.h" #include "inet/transportlayer/tcp/TcpSendQueue.h" #include "inet/transportlayer/tcp_common/TcpHeader.h" }} namespace inet::tcp; class TcpSackRexmitQueue { @existingClass; } class TcpAlgorithm extends cObject { @existingClass; } class TcpSendQueue extends cObject { @existingClass; @descriptor(readonly); ChunkQueue dataBuffer; } class TcpReceiveQueue extends cObject { @existingClass; @descriptor(readonly); ReorderBuffer reorderBuffer; } class TcpConnection extends cObject { @existingClass; @descriptor(readonly); int socketId; // identifies connection within the app int listeningSocketId; // identifies listening connection within the app // socket pair L3Address localAddr; L3Address remoteAddr; int localPort; int remotePort; TcpStateVariables *state; // TCP queues TcpSendQueue *sendQueue; TcpReceiveQueue *receiveQueue; TcpSackRexmitQueue *rexmitQueue; TcpAlgorithm *tcpAlgorithm; int fsmState; };