IPacketServer.ned

NED File src/inet/queueing/contract/IPacketServer.ned

Name Type Description
IPacketServer module interface

This module interface is implemented by packet server modules. A packet server is an active module which has one active input and one active output. Packets are popped from the connected input module and pushed into the connected output module with an optional delay but without reordering.

Source code

//
// Copyright (C) OpenSim Ltd.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program; if not, see http://www.gnu.org/licenses/.
//

package inet.queueing.contract;

//
// This module interface is implemented by packet server modules. A packet
// server is an active module which has one active input and one active output.
// Packets are popped from the connected input module and pushed into the
// connected output module with an optional delay but without reordering.
//
moduleinterface IPacketServer extends IActivePacketSink, IActivePacketSource
{
    parameters:
        @display("i=block/server");
}